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September 21, 2025 at 23:40 #5634
Concerning any ‘Defend-The-Fort’ type of Co-op missions to be released later, may I ask what the maximum number of respawning for enemy bots should be in one particular situation/firefight? Or perhaps a time limit for a firefight before it becomes a problem/affects playability/enjoyment?
Thank you for your cander/response everyone.
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September 22, 2025 at 16:16 #5636
If players are confined in a certain area, I think a time limit would be a good idea for the amount of respawners.
Just so they don’t feel stuck or it becomes too repetitive. It’s important that they do feel like progress is being made to keep them engaged.
So if you keep that on top of mind, I think players will be happy.
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December 7, 2025 at 12:51 #5671
A bit overdue, but I wanted to thank @thewad and his (test)team for their patience and enthusiasm, helping me test new maps, sometimes against all odds, telling me to stick with it while a map was already given up,and so on.
I could not have released a single map without their help, dedication and enthusiasm, so I wanted to mention that.
Credit where credit is due. Thanks, @thewad and others.
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December 7, 2025 at 22:04 #5672
Thank you very much for the compliment. We always like to play new maps and to make sure the Joint Ops Community is having a good time as well!
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December 17, 2025 at 14:10 #5674
I would like to thank everybody for having been a part of your community, @Captain for his help joining this forum, @thewad for his infinite patience helping me test my maps. It’s been a pleasure.
Unfortunately I have other priorities that demand my attention and dedication, so I will be taking my leave.
Thank you all for your company all this time.George
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December 18, 2025 at 02:56 #5702
George,
Totally understand and hopefully you’ll be back soon! Keep up the map making !
Happy Holidays!
-Cmdr.KaBoom
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