This is Mission #17 of the classic Task Force Dagger Campaign. Your goals are to locate and capture Local Taliban Leade Mullah Ashad Rhir.
Take out bodyguards of Mullah Ashad Rhir. Extract your team and the prisoner back to the convoy.
Lose the prisoner, lose the mission.
Watch out for snipers, RPGs, machineguns and counter-attacks ! Even when you don’t expect resistance, watch your six…and that of your teammates.
When the bodyguards have been eliminated and you stand close to the prisoner, he will follow you from then on.
We have discovered an Oil Refinerey as large as any we have seen. They not only manufacture Oil and Gas but they store it and it’s by-products as well.
Destroying this facility would cripple the middle east’s ability to support the war effort.
Do your best to eliminate all manufacturing capabilites and destroy all the storage facilities you can find.
Kill anyone connected to this operation.
This is Mission #7+8 of the classic Task Force Dagger Campaign.
Your goals are to clear the Cuban Embassy compound of Taliban fighters.
Clear the Hotel Ariana compound of Taliban fighters. Prevents Taliban leaders from leaving the Hotel compound/city. Find intel documents inside the hotel
Mission Fails: If enemy leaders manage to escape the Hotel and flee the city, you fail the mission.
If the three jeeps with friendly forces are destroyed, you fail the mission.
Humanity stands at the edge of annihilation. The undead have overrun most of the world, and Kecoa Crossroads might be the last chance to hold them back.
There are no more factions. Joint Ops, Rebel fighters, and Cartel gunmen now fight as brothers-in-arms. Past grudges mean nothing when the only future left is survival.
The technicians are our only chance at restoring the communication equipment back online. Once the distress signal is sent we’ll finally have a chance to escape. Until then, we fight. We stand. We survive – because if we don’t, there will be nothing left to save…
Habr Gedir clan members being held at a UN command building overpowered their guards, were reinforced by their clan and took control of the facility.
Taken from the classic BHD Campagin, mission is to secure the hostages at a UN compound. Clear the compound of all hostiles. Fend off enemy counter attacks (including vehicles). Escort the hostages through the alleyways to the convoy, two blocks north-east of the compound
Destroy (7) SCUD launchers both in the open and parked inside structures. Clear the facility of Taliban/al-Qaida fighters.
Make your way to exfill / last waypoint and protect the landing zone (the clearing west of compound) until the helo arrives.
Taken from the classic Task Force Dagger Campaign, this is mission #19. Original layout was preserved and the initial concept was improved upon as much as possible.
This second concept comes straight from the classic ‘Delta Force Task Force Dagger’ campaign missions. Your mission is to: Destroy 3 SAM Launchers to enable Coalition Forces to advance on Kandahar, and afterwards for team extraction by helicopter
Make your way to exfill / last waypoint and protect the landing zone (the clearing south of compound 1) until the helo arrives.
This concept comes straight from the classic Delta Force Task Force Dagger campaign missions and the original layout was duplicated as best as possible (and then some).
You will find that badguys are way more assertive/agressive than in the TFD game; with patrols, counter-attacks, active armored assets, be prepared for the unknown.
The goal is simple – Destroy all Crates Marked in RED.
Hints: You have to blow crate and white double-door in first tunnel area to proceed to PSP A.
Slow Blinking “Blue” lights will help guide you to targets.
There are multiple ways to get to some areas. Go Slow. This is NOT a Run-N-Gun map. Take your time.
Whistlergal has angered the mapping lords. She has been taken hostage to an undisclosed airstrip to be transferred to mapping prison.
Your mission, should you choose to accept it, is to infiltrate the airstrip and rescue Whistlergal. While there destroy any weapons crates and armaments (marked in red): Destroy computers in radar tower.
Use all weapons available to you and rely on your medics. Watch for blue lights that help you to find targets and access to areas.