This topic has 2 replies, 2 voices, and was last updated 1 year, 5 months ago by Coopwarriors.
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    • Coopwarriors Participant
      December 19, 2022 at 19:13 #4087

      how can i prevent players from activating the wp too early . example we have wp 2 and then go to wp 4

    • Captain Keymaster
      December 25, 2022 at 17:40 #4095

      how can i prevent players from activating the wp too early . example we have wp 2 and then go to wp 4

      You can put an invisible wall around the waypoint to prevent playings from “touching” the waypoint.
      When you want them to to be able to touch the waypoint you simply remove the invisible walls.
      I think you can also hide the waypoint using the wac command ssnhide / ssnunhide so they do not appear on the radar for the players. I havent tried it myself, but its worth a shot 🙂

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