May 27, 2021 at 04:14 #3298
On some maps, you must destroy the searchlights to complete the mission.
But how to do it? I’ve tried all kinds of weapons. I tried to undermine it.
The floodlights don’t break anyway.
But surely the developers know how to destroy them?
Or they are completely indestructible.
However, the elimination of the spotlight is included in the scenario of many maps!
June 2, 2021 at 17:17 #3306
On some maps, you must destroy the searchlights to complete the mission. But how to do it? I’ve tried all kinds of weapons. I tried to undermine it. The floodlights don’t break anyway. But surely the developers know how to destroy them? Or they are completely indestructible. However, the elimination of the spotlight is included in the scenario of many maps!
Thanks for your question.
The search lights went from destroyable to non-destroyable when we were developing AW2 and coming out with new versions.
We made it into an “object” instead of a decoration. It can now be found in the object list.
The reason why it was updated into an object was because there was a new improved version of it, where the mapper would be able to set it to different colors other than just white lights.
So by default, if you set it to team 0, the light is white. If you set the search light to team 1, it is blue and if set to team 2 it is red.
Therefore if the map is made from an older version of AW2, then that could be the reason why it is casing an issue.
In order for to make them destroyable, a mapper needs to add a “hidden” destroyable object around the search light so the players can destroy that instead when they shoot at it. When the “hidden” object is destroyed, the mapper should remove the search light in a wac command.
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June 2, 2021 at 20:12 #3313
Hi! I try to go through all the cards in order. Therefore, I immediately notice errors.
It turns out that the searchlight is an error that does not allow you to complete the map.
The maps are nevertheless very interesting and cartographers should correct these errors!
I also found a number of cards with an error in the script when everything is done, but they do not end.
A number of maps are very difficult and not possible to pass (mainly due to the many rocket men in the air).
Some more cards crash at launch, although they were once launched.
Surely cartographers can fix the errors and make these maps work.
It is not difficult to find them by name.
Also when jumping from the site https://novahq.net I found one broken archive.
They don’t pass because of the floodlight:
AW2-Operation Red October
AW2 Science Friction
Have an error in the script:
AW2 – The Cartel
AW2 OPERATION PAIN
AW2 – REUNITING FRIENDS-PART 3
AW2 – A FRIEND’S REUNION – PART 4
Very difficult and not passable because of this:
AW2-A NEST OF SNIPERS
AW2-Into THE UNKNOWN
Crashes on startup:
AW2-NIGHT AT THE AIRFIELD
Attack on the Plain
AW2 Tank Commander
Zone 51 Dreamland
AW2 – EXPENDABLES 2
June 4, 2021 at 22:46 #3315
I found and downloaded version 4.00 and its add-ons 4.10 and 4.20.
However, I liked 4.00 more because of the better graphics.
Indeed, the searchlight there just broke from the first bullet.
You can also beat the ceiling lights and make a short circuit.
It seems that the transparent barriers on the maps have disappeared.
It’s just a pity that the cards inserted into the game are not laid out separately to test them.
Also, some maps (for example — AW-Go-Kart-Go-by-MIA) do not run requiring some kind of add-on.
When you run this map, the game crashes into the system — AW2 – EXPENDABLES 2
AW2 – The Cartel, AW2 OPERATION PAIN, AW2-MUTANTVILLE — workable, but for some reason do not end at the end.
It is very necessary that the AW2 – Operation Red October and AW2 – The Cartel cards are pulled from the game and laid out separately!
June 6, 2021 at 23:51 #3316
Found that all maps are contained in the file –> localres.pff
And it can be changed in different versions of the game.
In any case, the AW2 Build 4.00 (Final) version for older maps was the best.