This topic has 3 replies, 2 voices, and was last updated 2 years, 10 months ago by Coopwarriors.
Viewing 4 posts - 1 through 4 (of 4 total)
    • Coopwarriors Participant
      March 31, 2021 at 14:11 #3161

      hi all .how do I disable a drivable vehicle for blue team.i dont remember

    • Captain Keymaster
      April 4, 2021 at 16:29 #3173

      hi all .how do I disable a drivable vehicle for blue team.i dont remember

      I believe it is a wac command called

      “disablessn(xxx)”

      Where xxx is the id of the vehicle

      ________________________
      Captain
      - Website Administrator

    • Coopwarriors Participant
      April 5, 2021 at 12:42 #3177

      Disabling a vehicle
      This script will stop a vehicle(ssn5) from moving after it enters an area trigger #1

      if ssnarea(5,1) then
      disablessn(5)
      endif

      This is not what i have in my mind

      This is what i have in my mind but stil not work

      if ssnnearssn(13,2) then
      disablessn(13)
      endif

       

    • Coopwarriors Participant
      April 28, 2021 at 12:01 #3200

      problem solved\\

      here’s the example

      works fine

      if ssndead(26) then
      disablessn(13)
      endif

Viewing 4 posts - 1 through 4 (of 4 total)
You must be logged in to reply to this topic.

Latest 10 Maps

AW2 – Dune – Part 1

AW2 – White World

AW2 – Wippsteert

AW2 – Battle at Shambala Falls

AW2 – Airport Takedown v3.14

AW2 – Lumberyard XMAS

AW2 – Zombies Christmas

AW2 – Metal Christmas

AW2 – A Cooties XMAS

AW2 – XMAS Package

Log In

Username:

Password:


Lost password? | Register