• Captain Keymaster
    September 5, 2025 at 11:48 #5562

    Good idea with the vehicles for your maps.
    As long as you stick to the same vehicles and not 10 different ones, you will keep a relatively low texture memory. Once 1 vehicle is inserted, the texture memory of that vehicle will be reused for the 2nd one you insert in the game engine, so in that way it keeps it low.
    Does that mean you can insert 100 vehicles or more? No, probably not but it’s a good starting point.

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