Frontpage Forums MAPPING HANGOUT MAPPING QUESTIONS Re Spawning enemy in a different location Reply To: Re Spawning enemy in a different location
  • Inactive
    January 3, 2018 at 13:59 #2371

    It would be very helpful if you could let us know what DOES happen when ssn(1711) dies…

     

    if eq(v5,0) and ssndead(1711) enter

    set(v5,1)

    text(“TEST: Kill”)

    endif

     

    if eq(v5,1) and ssnalive(1711) and ssnalive(67203) and never then //***CORRECTION!!!!

    ssn2ssn(1711,67203)

    ssnuse(1711)

    text(“TEST: Teleport”)

    endif

     

    if chain(3) then

    ssnrelease(1711)

    ssntowp(1711,1)

    text(“TEST: Release”)

    endif

     

    ***ssnalive(67203)     //If you move AI to vehicles that are dead, the bots will decide to commit suicide!! Not cool.

    I am not even going to ask why you teleport single AI to a truck(!). Seems like a total waste of limited resources.

Latest 10 Maps

AW2 – Lumberyard XMAS

AW2 – Zombies Christmas

AW2 – Metal Christmas

AW2 – A Cooties XMAS

AW2 – XMAS Package

AW2 – Psycho

AW2 – Operation Recovery

AW2 – AA – Misison Shutdown

Evil Bob Mappack 1 (15 maps)

AW2 – The Cage map series

Recently Active Members

Profile picture of LouSirr
Profile picture of Captain
Profile picture of -ToF-Oldie
Profile picture of Coopwarriors
Profile picture of Red Dog
Profile picture of Walker*|*
Profile picture of korzekwa
Profile picture of Billy Quick
Profile picture of TO77
Profile picture of Rob Davidson
Profile picture of Pd35
Profile picture of reason
Profile picture of TheWad
Profile picture of Scratch
Profile picture of Disco_Pete

Log In

Username:

Password:


Lost password? | Register