Frontpage Forums MAPPING HANGOUT MAPPING QUESTIONS Re Spawning enemy in a different location Reply To: Re Spawning enemy in a different location
  • Inactive
    January 3, 2018 at 13:59 #2371

    It would be very helpful if you could let us know what DOES happen when ssn(1711) dies…

     

    if eq(v5,0) and ssndead(1711) enter

    set(v5,1)

    text(“TEST: Kill”)

    endif

     

    if eq(v5,1) and ssnalive(1711) and ssnalive(67203) and never then //***CORRECTION!!!!

    ssn2ssn(1711,67203)

    ssnuse(1711)

    text(“TEST: Teleport”)

    endif

     

    if chain(3) then

    ssnrelease(1711)

    ssntowp(1711,1)

    text(“TEST: Release”)

    endif

     

    ***ssnalive(67203)     //If you move AI to vehicles that are dead, the bots will decide to commit suicide!! Not cool.

    I am not even going to ask why you teleport single AI to a truck(!). Seems like a total waste of limited resources.

Latest 10 Maps

AW2 – Cry Havoc

AW2 – Angus : White Coast Part 1

AW2 – And Then Came The Morning

AW2 – A-7 BOHICA

AW2 – A Walk To The Devil

Rachetes Mappack (18 AW2 maps)

Red Sparrow Mappack (13 AW2 maps)

-Tof- Lunda Tribute Mappack (17 AW2 maps)

Viper 77 Mappack (13 AW2 maps)

Hardmaps AW2 Mappack #2 (17 maps by HmS Shadowman)

Recently Active Members

Profile picture of -ToF-Oldie
Profile picture of Andrey_Berg
Profile picture of Walker*|*
Profile picture of JCS.Wolfe.GEKO
Profile picture of CmdrKaBoom
Profile picture of TO77
Profile picture of sparky52
Profile picture of Captain
Profile picture of Ennio PG
Profile picture of Red Dog
Profile picture of Avble
Profile picture of korzekwa
Profile picture of Coopwarriors
Profile picture of M Jay Blake
Profile picture of Storm_GEKO

Log In

Username:

Password:


Lost password? | Register