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Coopwarriors replied to the topic Making vehicles respawn at spawn markers at different location in the forum MAPPING QUESTIONS 11 months, 3 weeks ago
done it works fine for me . wher to send it. or.send me a test mail coopwarriors@ziggo.nl. then i can send it to
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Coopwarriors replied to the topic Making vehicles respawn at spawn markers at different location in the forum MAPPING QUESTIONS 11 months, 4 weeks ago
I think I’m almost done. Please be patient.
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Coopwarriors replied to the topic Making vehicles respawn at spawn markers at different location in the forum MAPPING QUESTIONS 12 months ago
i still work on it it tack longer then than expected
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Coopwarriors replied to the topic Making vehicles respawn at spawn markers at different location in the forum MAPPING QUESTIONS 12 months ago
I know it but I am not at home at the moment. I’ll get back to you Thursday afternoon. I’ll make an example and email it to you if you give it to me in a DM.
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Red Dog replied to the topic Player vs. ssn10000 triggers in the forum MAPPING QUESTIONS 1 year ago
You can assign each player that joins the game a SSN allowing a trigger to be activated over and over again. This is a great way to teleport a player one at a time when the player steps in a area/trigger. It takes a few things to make this happen. For every slot that is setup in the server you have to make that many events (if the server has 16…[Read more]
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Captain replied to the topic Player vs. ssn10000 triggers in the forum MAPPING QUESTIONS 1 year ago
Hi George
No you have misunderstood the use of this wac command.
First rule when making a coop map: Never use player ssn “10000” because it only refers to the first player entering the game – usually the host.
Then the rest of the players would not be able to trigger it.When you use ssnride in your wac, you only have to refer to the object…[Read more]
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Nova Cipher replied to the topic Bot names in the forum MAPPING QUESTIONS 1 year, 1 month ago
Hi,
There are two ways to name bots in the game, and both require editing the .bin file.
The first and most commonly used method is through the MED Editor. Just go to the AI Attributes section and enter a number in the empty box next to “Name.” This number can be anything you want. Now, if you have the Bin Editor, it’s even easier. Click Add u…[Read more]
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Coopwarriors replied to the topic Setting helicopters to ‘passive’ state in the forum MAPPING QUESTIONS 1 year, 1 month ago
you dont need a text bin file ore a wac file for it
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Coopwarriors replied to the topic Setting helicopters to ‘passive’ state in the forum MAPPING QUESTIONS 1 year, 1 month ago
you dont need a text bin file ore a wac file for it
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Coopwarriors replied to the topic Setting helicopters to ‘passive’ state in the forum MAPPING QUESTIONS 1 year, 1 month ago
Press the helo key, then Edit item attributes. There’s also the Al text file. Change that to ignore enemies.
If you can’t figure it out, I’ll make a demo map .
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CmdrKaBoom replied to the topic Happy to be here in the forum INTRODUCE YOURSELF 1 year, 1 month ago
That is funny! The map idea sounds great – looking forward to it!
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CmdrKaBoom replied to the topic Happy to be here in the forum INTRODUCE YOURSELF 1 year, 1 month ago
Thanks Just George! Again, I truly appreciate all your efforts. On to the trenches!!!
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CmdrKaBoom replied to the topic Happy to be here in the forum INTRODUCE YOURSELF 1 year, 1 month ago
Correct, I will be testing the other updated maps this weekend because I was unable to host the maps on my Lan. Just let me know when the updated maps are approved and available for download. Thanks!
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CmdrKaBoom replied to the topic Happy to be here in the forum INTRODUCE YOURSELF 1 year, 2 months ago
Thanks, George. I will test it out hopefully tomorrow or this weekend. I appreciate all the work you do on the maps !!!
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Red Dog replied to the topic Specific WAC commands in the forum MAPPING QUESTIONS 1 year, 2 months ago
What causes system dumps is a good question. Its possible a bad WAC script could cause a dump or maybe memory leaks or to much going on in the map. There is a program that can check the WAC script for errors. As for the bin, it will not display the messages correctly or if the wrong template is used, the goals will not display correctly but I do…[Read more]
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CmdrKaBoom replied to the topic Happy to be here in the forum INTRODUCE YOURSELF 1 year, 2 months ago
Hi George – one of my teammates had no problem running Khwaja – no sysdumps. I am assuming it is something in my setup of the game.
Last weekend none of my teammates could access my “Lan” server. I am not sure if it’s a recent Window 11 update or something else causing it. Even when I tried hosting directly on Novaworld – they would get…[Read more]
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