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RP_CPT_SWarrior replied to the topic BGs and Ladders in the forum MAPPING QUESTIONS 4 years, 10 months ago
Thank you Mr Coopwarrior!!
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Coopwarriors replied to the topic BGs and Ladders in the forum MAPPING QUESTIONS 4 years, 10 months ago
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RP_CPT_SWarrior replied to the topic BGs and Ladders in the forum MAPPING QUESTIONS 4 years, 10 months ago
Yes. Please make a sample of teleport for me. I may use it in my next new map.
Thank you.
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Coopwarriors replied to the topic BGs and Ladders in the forum MAPPING QUESTIONS 4 years, 10 months ago
yes is the same thing
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RP_CPT_SWarrior replied to the topic How to play 4K and maximum GFX in Advanced Warfare 2 in the forum GAME 'NICE-TO-KNOWS' 4 years, 10 months ago
Captain.
Thank you for the 4k update and very nice tutorial on how to set 4k up (easy). I will order a 4k monitor and give it a go in the near future.
RP_CPT_SWarrior
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RP_CPT_SWarrior replied to the topic BGs and Ladders in the forum MAPPING QUESTIONS 4 years, 10 months ago
Question:
What does the ssn2ssn(6,27) do? I do not know what the 6,27 is referring to. Same with ssnuse(2)?
ssn2ssn(6,27)
ssnuse(2)Full string:
ploop
if never() and SSNnearSSN(player,133915,150) then // Goto Ladder
ssn2ssn(6,27)
ssnuse(2)
ssn2ssn(3566,134654)
ssnuse(3566)
endif
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Coopwarriors replied to the topic BGs and Ladders in the forum MAPPING QUESTIONS 4 years, 10 months ago
hint
look at the wac and event
good luck
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RP_CPT_SWarrior replied to the topic BGs and Ladders in the forum MAPPING QUESTIONS 4 years, 10 months ago
Thank you! I will try it now and let you know if I can make BGs climb up a ladder.
SWarrior
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Coopwarriors replied to the topic BGs and Ladders in the forum MAPPING QUESTIONS 4 years, 10 months ago
i hope is ok Captain i put the link here
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Coopwarriors replied to the topic BGs and Ladders in the forum MAPPING QUESTIONS 4 years, 10 months ago
i like to try .then i make a sample map when work
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RP_CPT_SWarrior started the topic BGs and Ladders in the forum MAPPING QUESTIONS 4 years, 10 months ago
I know this has been done before as I have seen it in a few maps……
How do you make BGs follow a waypoint that has ladders (i.e. air control tower or a ladder placed on a wall). I am trying this via WAC commands with no luck. I tried differnet combinations of WAC commands too, no luck.
Here are the commands from my WAC file:
BGs are 3565 &…[Read more]
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Andrey_Berg replied to the topic Map AW2 – Operation Red October in the forum TALK ABOUT ANYTHING 4 years, 11 months ago
With this AW2 – The Cartel card, nothing comes out under either the old or the new version. The “Destroy Technicals” task is not completed, although all the searchlights and helicopters are destroyed.
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Andrey_Berg replied to the topic Map AW2 – Operation Red October in the forum TALK ABOUT ANYTHING 4 years, 11 months ago
The map was able to pass under the old version 4.00, as it was necessary to break 4 Searchlights on the tower.
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Coopwarriors started the topic sound effect repeat in the forum MAPPING QUESTIONS 4 years, 11 months ago
how do i make a sound effect repeat . example in 30 or 40 sec i work with wac
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Andrey_Berg replied to the topic How to destroy the searchlight? in the forum TALK ABOUT ANYTHING 4 years, 11 months ago
Found that all maps are contained in the file –> localres.pff
And it can be changed in different versions of the game.
In any case, the AW2 Build 4.00 (Final) version for older maps was the best. -
Andrey_Berg replied to the topic How to destroy the searchlight? in the forum TALK ABOUT ANYTHING 4 years, 11 months ago
I found and downloaded version 4.00 and its add-ons 4.10 and 4.20.
However, I liked 4.00 more because of the better graphics.
Indeed, the searchlight there just broke from the first bullet.
You can also beat the ceiling lights and make a short circuit.
It seems that the transparent barriers on the maps have disappeared.
It’s just a pity that the…[Read more] -
Coopwarriors replied to the topic add music in the forum MAPPING QUESTIONS 4 years, 11 months ago
HI Captain maybe you know how to make the sound louder
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