-
Captain replied to the topic "fallmps" und "breathtime" in the forum MAPPING NICE-TO-KNOWS 2 years, 5 months ago
Ah I see
-
Ennio PG replied to the topic "fallmps" und "breathtime" in the forum MAPPING NICE-TO-KNOWS 2 years, 5 months ago
Hi Captain,
thank you for your thoughts. The Value of 10 or 12 is just a thought, i still don’t know the Original Value but it must be somewhere inside of one these .pfff (maybe?). It’s not just about these AI’s but also that Players can jump with fallmps 30 without Parachute from (very) high Altitude without dying or injuring. Problem is, i want…[Read more]
-
Captain replied to the topic "fallmps" und "breathtime" in the forum MAPPING NICE-TO-KNOWS 2 years, 5 months ago
[quote quote=4313]Hi there, somebody knows the Original Value of “fallmps” and “breathtime”? In some Maps i’ve played (for example Hardmaps) was a Value of 30 for “fallmps” and that was too high for my taste. Enemies were jumping from really high Mountains/Hills without dying. In the old Bearforce Mod for DFX was a Value 25 in the game.wac for…[Read more]
-
Captain replied to the topic NOVALOGIC/THQ Nordic GmbH Servers are not accessible. in the forum TALK ABOUT ANYTHING 2 years, 5 months ago
[quote quote=4311] Have they pulled the plug on the U.S. based servers for JOTR, JOE, AW2, JOIC, JOICE etc? [/quote]
I hope not. Is it back up and running now?
-
Ennio PG started the topic "fallmps" und "breathtime" in the forum MAPPING NICE-TO-KNOWS 2 years, 5 months ago
Hi there,
somebody knows the Original Value of “fallmps” and “breathtime”? In some Maps i’ve played (for example Hardmaps) was a Value of 30 for “fallmps” and that was too high for my taste. Enemies were jumping from really high Mountains/Hills without dying. In the old Bearforce Mod for DFX was a Value 25 in the game.wac for “fallmps”. I think,…[Read more] -
Captain replied to the topic AI Accuracy Wac Script (Difficulty Adjustment) in the forum MAPPING NICE-TO-KNOWS 2 years, 7 months ago
Hi Ennio,
Thanks for sharing a better way, always appreciated.
-
Ennio PG started the topic AI Accuracy Wac Script (Difficulty Adjustment) in the forum MAPPING NICE-TO-KNOWS 2 years, 7 months ago
Hi there,
since i saw a lot of Maps made the same mistake about the AI Accuracy Wac Script, i thought i should share how this is done correctly.
A Difficulty Adjustment/AI Accuracy Wac Script looks like this:
<p style=”text-align: center;”>//***** Difficulty Adjustment *****</p>
<p style=”text-align: center;”>if (humans == 1) then accuracyspread…[Read more] -
Captain replied to the topic Can’t Win… or lose in the forum MAPPING QUESTIONS 2 years, 10 months ago
It’s because your wac code says “Exactly after 5 seconds when the game has started, make team 1 win”.
However the way that the game works is that you get points for amount of people/objects that are dead.
So naturally after 5 seconds, you haven’t killed anyone yet, and therefore the game will say “draw”.If you go ahead and change it, like some…[Read more]
-
Captain replied to the topic Map Making tutorial using MED in the forum MAPPING TUTORIALS 2 years, 10 months ago
Hi guys,
A tip here, I use NILE for tunnel maps as it is much easier to align in 3D.
I made one map that is included in AW2 from the Explosive Chase map series – Part 2. It’s all tunnels and works beautifully.But I have also played a lot of maps that had tunnels when they worked quite nicely too. But it really has to do with the map maker, how…[Read more]
-
MonkTuk started the topic AW2 servers in the forum TALK ABOUT ANYTHING 3 years ago
Hello
My mane is MonkTuk. I have not been able to log-in on the Novaworld servers for two days now.
Could someone tell me if the servers are up and running, or down foir maintainence
-
Captain replied to the topic disappears 2 in the forum MAPPING QUESTIONS 3 years, 2 months ago
[quote quote=4278]Hi. i hope i can get an answer here. when i use DFXBMS2MIS the wp disappeared and the people i in the maps disappeared cant fix some maps that I made [/quote]
Sorry I havent had experience with that, so I cant help you. I have heard though that they are not always perfect these converters to MIS files.
I hope you may be able to…[Read more]
-
Captain replied to the topic disappears in the forum MAPPING QUESTIONS 3 years, 2 months ago
Hi Coopwarrior
Some maps have used NLH to “lock” the map so it can not be edited again.
Is this your own map or someone else´s?
-
Captain started the topic NLH (Niles Little Helper) and Brad G's JO Utility in Download section now in the forum MAPPING NICE-TO-KNOWS 3 years, 3 months ago
Hi guys,
Niles Little Helper, the free version, has been added to our download section.
For those of you who dont know what it is, this can help NILE map makers to create brifing files (.bin files) where you can put in your own text and have it visible in maps by pressing the “i” key.
Besides that it features a bunch of things to enchance on…[Read more] -
Captain replied to the topic Nile in the forum MAPPING QUESTIONS 3 years, 3 months ago
[quote quote=4177]Hi All I am trying to get to know nile a little better now I wonder how do I see which number the ssn has if it is placed in the map so i can use it in wac like this If never() and ssndead(1111) then Removessn(2222) Endif [/quote]
Hi friend,
You can see it when you select the object and go to the Object list in Nile. It has a…[Read more] -
Captain replied to the topic the wp too early in the forum MAPPING QUESTIONS 3 years, 3 months ago
[quote quote=4087]how can i prevent players from activating the wp too early . example we have wp 2 and then go to wp 4 [/quote]
You can put an invisible wall around the waypoint to prevent playings from “touching” the waypoint.
When you want them to to be able to touch the waypoint you simply remove the invisible walls.
I think you can also hide…[Read more] -
Captain replied to the topic AW2 AA Catch 22 in the forum MAPPING QUESTIONS 3 years, 7 months ago
[quote quote=4032]Hi there, has anyone a copy of the AW2 Map “AA Catch 22” by Stargate? It was posted by Captain on the old AW Site…one of the last Maps he posted before switching to this new Homepage. Are there more Maps to get from Stargate beside “AA Mission Shutdown” and “AA Catch 22”? Cheers [/quote]
Ill have a look and see if I can find th…[Read more]
-
Captain replied to the topic AW2 with Joint Ops 1.7.5.7. Version/Update in the forum TALK ABOUT ANYTHING 3 years, 7 months ago
[quote quote=4033]Hi everyone, has somebody tested how AW2 plays with the 1.7.5.7 Version of Joint Ops? I know, AW2 comes already with 1.7.1.9 … but it would be very interesting to know, if there is any difference between playing AW2 with 1.7.5.7 instead of 1.7.1.9 (Map compatibility, Sysdump at Map rotation, Gameplay…) [/quote]
Hi there
Yes as…[Read more]
-
Ennio PG started the topic AW2 with Joint Ops 1.7.5.7. Version/Update in the forum TALK ABOUT ANYTHING 3 years, 7 months ago
Hi everyone,
has somebody tested how AW2 plays with the 1.7.5.7 Version of Joint Ops? I know, AW2 comes already with 1.7.1.9 … but it would be very interesting to know, if there is any difference between playing AW2 with 1.7.5.7 instead of 1.7.1.9 (Map compatibility, Sysdump at Map rotation, Gameplay…)
-
Ennio PG started the topic AW2 AA Catch 22 in the forum MAPPING QUESTIONS 3 years, 8 months ago
Hi there,
has anyone a copy of the AW2 Map “AA Catch 22” by Stargate? It was posted by Captain on the old AW Site…one of the last Maps he posted before switching to this new Homepage. Are there more Maps to get from Stargate beside “AA Mission Shutdown” and “AA Catch 22”?
Cheers
-
Ennio PG started the topic "Minutes per Day" WAC Command in the forum MAPPING NICE-TO-KNOWS 3 years, 8 months ago
Hi there,
is there any WAC Command which deals with the Minutes-per-Day-Rate? I would like to change for some NPZ/NPJ Maps to have 120 Minutes per Day instead of the original time rate.