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Viewing 14 posts - 1 through 14 (of 14 total)
    • Just George Participant
      October 26, 2024 at 07:32 #4901

      @Red Dog (or anyone knowledgeable on the subject), would you happen to know whether:

      -the bots from that helicopter ‘attach’ to that tower through the ‘find&use ssn’ feature?

      -they merely detach from the chopper, which makes it look like they grab hold of the wired tower?

      Please and thank you for a response

    • Just George Participant
      October 15, 2024 at 17:03 #4897

      Okay @indioblack , I combed through all environment files and only two came up as darkest:

      bfm_23 (possibly add some fog)

      full07
      *Note: fog fills up empty space starting from ground up, so little fog only ‘clouds’ the ground & horizon. The more you compromise in terms of visibility, the higher it goes until the sky itself is covered too. So fog distance between 1000-500m I guess ? No less, or the sky will blur too (unless that’s what you need; then add lower number).

       

      Next up in order of brigtness would be:

      AW_hype (possibly add some fog)

      AW_jisp

      AW_rate (possibly add some fog)

       

      Other environment files are simply too bright and don’t require night vision goggles.

      I hope this information helps

    • Just George Participant
      October 14, 2024 at 19:25 #4896

      Welcome 😉 I used time of day 00:00 by the way

    • Just George Participant
      October 14, 2024 at 15:54 #4892

      Hi @indioblack,

      I did some testing today since I myself was in need of a similar environment file, and came up with a few you could use (not necessarily in the presented order), albeit perhaps combined with fog to block out last bits of light:

      AW_hype (add fog)

      AW_jisp

      AW_rate (add fog)

      Bfm_23 (probably the darkest of them all, perhaps add some fog to perfect it)

      I will continue my (re)search and update this post. I hope it helps people

    • Just George Participant
      October 2, 2024 at 13:22 #4869

      Thank you so much, Captain.

      I will give that a try and post my findings for others to use

    • Just George Participant
      September 26, 2024 at 01:06 #4864

      Thank you for your post, Coopwarriors

    • Just George Participant
      September 25, 2024 at 08:58 #4830

      So if I may bring up the subject again of the use of mortars in AW2: I haven’t seen this since Black Hawk Down/Team Sabre. Could someone expand on the WAC information/commands needed to create mortar attacks and how to properly type these commands? I would love to learn more about this. Please and thank you so much all

    • Just George Participant
      September 16, 2024 at 00:40 #4826

      My (JO dedicated) youtube channel for anyone who’s interested:

      https://www.youtube.com/@_Just_George

      Thusfar I’ve created both Game Music Videos or GMVs (JO content accompanied by music) and hybrid walkthrough/action movie videos.
      The videos with music are related to military history such as Operation Enduring Freedom. More to come…

    • Just George Participant
      September 13, 2024 at 03:21 #4823

      Ciao Signore ~ Hi and welcome to the forum

    • Just George Participant
      September 13, 2024 at 03:03 #4821

      Thank you,sir. It’s been a while since I came across a place to hang out I could call ‘home’.

      Insomnia is a funny thing, but then again: so is inspiration. For example: right now I can’t sleep, but as I’m awake I think of new ideas for my video which is slowly taking shape, so I guess even when you lose, you win…I can always hit the sack again when I start to nod off.

      Creativity in whatever form has always been a great help to me in every stage of my life. Mapmaking is just one form, but the one I enjoy the most at the moment. Without wanting to get all serious (which is not what AW2 is about – I know…), I predominantly like the covert/stealth/black op stuff, but I also remember a time when I played the snot out of Command&Conquer:Red Alert which involved all branches of the military and often was pretty straight forward warfare, so that’s good mapmaking material as well.

      I can’t think of any game thusfar that has a map editor and so many possibilities like JO has had, eventhough some would call the graphics dated compared to Medal of Honor for example, the game is nevertheless still played 20 years later and I prefer it over anything else.

      Thanks again for your help and a chat, Captain.

    • Just George Participant
      September 5, 2024 at 12:55 #4799

      Understood.
      Thank you again for your time and reply

    • Just George Participant
      September 5, 2024 at 12:46 #4798

      Thank you, Captain ! I will look into this.

      Like I said: not a problem so much, since I found a way around to get the files to the folder with a detour, but it would be nice if things worked the way they are supposed to.

      Thanks again

    • Just George Participant
      September 3, 2024 at 12:34 #4793

      C, so sorry to hear about your health, but glad your condition is stable.

      Also, happy that you have the support and company of your wife.

      Please heal soon and fully.

Viewing 14 posts - 1 through 14 (of 14 total)