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Just George replied to the topic Specific WAC commands in the forum MAPPING QUESTIONS 2 days, 8 hours ago
That is so cool !
Thanks again, Captain !
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Just George replied to the topic Specific WAC commands in the forum MAPPING QUESTIONS 1 week, 1 day ago
A question about waves if I may:
-I would like to add war ambience sounds to a WAC file;-they are meant to play every so-many seconds (probably uneven number of seconds to prevent predictability);
-they are meant to alternate/play in a shuffled manner;
-each sound is meant to play once, then silence, then the next one in line, etc.
*I tried…[Read more]
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Just George replied to the topic Specific WAC commands in the forum MAPPING QUESTIONS 1 week, 6 days ago
No matter; I will find a way around these issues.
Thanks again for your help and patience, Captain. That goes for testing and re-uploading revised maps too… -
Just George replied to the topic Specific WAC commands in the forum MAPPING QUESTIONS 2 weeks, 2 days ago
Thanks Captain, but many of those commands do not specify whether they work in single player or coop. Some didn’t work at all as I tried them in both map types, such as playerfired(#), ssnSeesSsn, ssnTargetSsn to name a few.
For example: when it comes to mortars and their (audio)visibility for players (other than for hosts), I’m not chancing it…[Read more]
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Just George replied to the topic Mortars in the forum MAPPING QUESTIONS 2 weeks, 4 days ago
As an alternative for WAC mortars I have been thinking (and using in the past) about using a bg in a (mk grenade launcher or tank) turret high up in the sky, firing constantly or with intervals to simulate mortar attacks. I hope that helps others too
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Just George replied to the topic Mortars in the forum MAPPING QUESTIONS 2 weeks, 4 days ago
@coopwarriors: a follow-up question if I may…
The ‘Ammo-rain’ WAC command (rain amko down near player) is said to be only visible for the host, or so I have red in the WAC command thread.
But what about your script from a few posts back, were mortars are raining down in an area rather than near the player? Are the mortars visible for the host…[Read more]
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Just George replied to the topic A.I. Facial expressions through WAC in the forum MAPPING QUESTIONS 2 weeks, 4 days ago
Could not get it to work. I am thinking this is a Black Hawk Down WAC command for a game machine with which the eyes of bots were able to move independently. Oh well, sorry yall
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Just George started the topic Specific WAC commands in the forum MAPPING QUESTIONS 3 weeks ago
Could somebody please shine a light on certain WAC commands and how to (get to) use them?
I’m having issues with some of them, both in single player and coop tests:
1).Playerfired(#) ; this doesn’t seem to work in both map types, and yet it is mentioned in the list of available commands. Does anyone have any positive experiences/results they wou…[Read more]
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Just George started the topic in the forum MAPPING QUESTIONS 3 weeks, 1 day ago
Hi everybody,
I have gone over the list of WAC commands and some are said to merely work in single player, some are said to merely be seen/heard by the host, and some are said to possibly not work at all, which is a lot of ‘mist’ for starting mapmakers such as myself.
Since I understand it’s probably too much of a hassle to go through the entir…[Read more]
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Just George replied to the topic heli and rope in the forum MAPPING QUESTIONS 3 weeks, 5 days ago
@Red Dog (or anyone knowledgeable on the subject), would you happen to know whether:
-the bots from that helicopter ‘attach’ to that tower through the ‘find&use ssn’ feature?
-they merely detach from the chopper, which makes it look like they grab hold of the wired tower?
Please and thank you for a response
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Just George replied to the topic What's the Blackest night you can get? in the forum MAPPING QUESTIONS 1 month ago
Okay, I combed through all environment files and only two came up as darkest:
bfm_23 (possibly add some fog)
full07
Next up in order of brigtness would be:
AW_hype (possibly add some fog)
AW_jisp (possibly add some fog)
AW_rate (possibly add some fog)
Other environment files are simply too bright and don’t require night vision g…[Read more]
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Just George replied to the topic What's the Blackest night you can get? in the forum MAPPING QUESTIONS 1 month, 1 week ago
Welcome 😉 if I find more/better, I’ll post it here
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Just George replied to the topic What's the Blackest night you can get? in the forum MAPPING QUESTIONS 1 month, 1 week ago
Hi @indioblack,
I did some testing today since I myself was in need of a similar environment file, and came up with a few you could use (not necessarily in the presented order), albeit perhaps combined with fog to block out last bits of light:
AW_hype (add fog)
AW_jisp
AW_rate (add fog)
Bfm_23 (probably the darkest of them all, perhaps add…[Read more]
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Just George replied to the topic A.I. Facial expressions through WAC in the forum MAPPING QUESTIONS 1 month, 2 weeks ago
Thank you so much, Captain.
I will give that a try and post my findings for others to use
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Just George replied to the topic Mortars in the forum MAPPING QUESTIONS 1 month, 3 weeks ago
Thank you for your post, Coopwarriors
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Just George replied to the topic Mortars in the forum MAPPING QUESTIONS 1 month, 3 weeks ago
So if I may bring up the subject of the use of mortars in AW2: I haven’t seen this since Black Hawk Down/Team Sabre. Could someone expand on the WAC information/commands needed to create mortar attacks? Please and thank you so much all
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Just George started the topic A.I. Facial expressions through WAC in the forum MAPPING QUESTIONS 1 month, 3 weeks ago
Hi all,
I just saw a thread about altering facial expressions through the WAC file, but it is unclear to me as to how to properly phrase the command so that it actually works/triggers.
Could someone with experience please elaborate on the subject? Please and thank you so much.
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Just George replied to the topic Happy to be here in the forum INTRODUCE YOURSELF 2 months ago
My (JO dedicated) youtube channel for anyone who’s interested:
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Just George posted an update 2 months, 1 week ago
Recently sent my first map for you all to enjoy, second map in the making, GMV (game music video) about Operation Eagle Claw about 1/3 in production