Comments (2)

  • December 14, 2017 at 10:28
    I'm curious as to how big a team this map is designed for. Our three took two hours to get a man on the third island, and with only an hour of our session left, we abandoned the game and played some deathmatches. A ten-man team could probably make headway against jetpack fliers who could fly guided rockets; deadly accurate guided mortars; aircraft with impenetrable defenses; immortal amphibious gunmen; soldiers that you fill full of lead, and who then drop to the gound and shoot you.... This really should have been a three-part map. That way you're getting a reasonable playing period, rather than what seemed like an endless slog of being relentlessly killed by an enemy you couldn't see, but who were equipped with things you couldn't have. For instance, I sniped a flying rocket man, grabbed the jet pack he dropped and headed for the third island. Funnily enough, I couldn't fire my weapon whilst flying, but an enemy flying rocket man sent a guided missile straight into me.
  • August 2, 2020 at 13:55
    Played this map yesterday with my Wife and my Son. Finished it in 2 1/2 hours, everything worked fine, no issues and nice designed. It's definitively not a map for Solo Players or for a 2 Players need at least 3 (skilled) Players and team tactics. Even then it's still very time consuming because of endless Respawners and so on.

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