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	<title>ADVANCED WARFARE 2 | Captain | Friends Activity</title>
	<link>https://awmod.com/members/captain/activity/friends/</link>
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	<description>Activity feed for Captain&#039;s friends.</description>
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				<guid isPermaLink="false">9d0ff3dece6f1b4c70ade786ea1882b0</guid>
				<title>TheWad replied to the topic Happy to be here in the forum INTRODUCE YOURSELF</title>
				<link>https://awmod.com/forums/topic/happy-to-be-here/page/2/#post-5672</link>
				<pubDate>Sun, 07 Dec 2025 21:04:07 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thank you very much for the compliment. We always like to play new maps and to make sure the Joint Ops Community is having a good time as well!</p>
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					<item>
				<guid isPermaLink="false">70c1b82841d5db95dcd09335142781e9</guid>
				<title>TheWad replied to the topic International Conflict Servers in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/international-conflict-servers/#post-5667</link>
				<pubDate>Thu, 04 Dec 2025 21:21:57 +0100</pubDate>

									<content:encoded><![CDATA[<p>I ask that you try to run two if you have time and then you can put them up and tell me how you did it. Behind the same router. </p>
]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">1e1ce5ccc57ced20e4cfe3e82a5004c2</guid>
				<title>TheWad replied to the topic International Conflict Servers in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/international-conflict-servers/#post-5664</link>
				<pubDate>Thu, 04 Dec 2025 19:53:20 +0100</pubDate>

									<content:encoded><![CDATA[<p>I have 12 servers going right now with AW2 BHD and IC . Never had any problems but I never tried to host to IC servers at the same time. Another person I know has tried to do this as well, but he failed. </p>
]]></content:encoded>
				
				
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					<item>
				<guid isPermaLink="false">661f2cacf39cf35a1e36ca4a8b52d258</guid>
				<title>TheWad replied to the topic International Conflict Servers in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/international-conflict-servers/#post-5662</link>
				<pubDate>Thu, 04 Dec 2025 15:06:42 +0100</pubDate>

									<content:encoded><![CDATA[<p>Yes I do . </p>
]]></content:encoded>
				
				
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					<item>
				<guid isPermaLink="false">7e999786c26b874043ad0e43e6df83fd</guid>
				<title>TheWad replied to the topic International Conflict Servers in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/international-conflict-servers/#post-5660</link>
				<pubDate>Wed, 03 Dec 2025 21:59:39 +0100</pubDate>

									<content:encoded><![CDATA[<p>I don&#8217;t know if NW changed something, but will you try it again for me and someone else to see if you can host two IC servers behind the same router? We both tried and failed.</p>
]]></content:encoded>
				
				
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					<item>
				<guid isPermaLink="false">9d9fa47898ab1956c6c17e7ebf90a7fc</guid>
				<title>TheWad replied to the topic International Conflict Servers in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/international-conflict-servers/#post-5659</link>
				<pubDate>Wed, 03 Dec 2025 21:54:51 +0100</pubDate>

									<content:encoded><![CDATA[<p>Yes I did that as well. </p>
]]></content:encoded>
				
				
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					<item>
				<guid isPermaLink="false">7bff9b65f0ab52e4433f4cdd7fc158b6</guid>
				<title>TheWad replied to the topic International Conflict Servers in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/international-conflict-servers/#post-5657</link>
				<pubDate>Wed, 03 Dec 2025 21:02:48 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thanks for the info !</p>
]]></content:encoded>
				
				
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					<item>
				<guid isPermaLink="false">d874f202b7b8b7c97e27fd36d4c98628</guid>
				<title>TheWad replied to the topic Screen Blur when player gets wounded in the forum GENERAL AW2 DISCUSSION</title>
				<link>https://awmod.com/forums/topic/screen-blur-when-player-gets-wounded/#post-5649</link>
				<pubDate>Mon, 24 Nov 2025 23:24:12 +0100</pubDate>

									<content:encoded><![CDATA[<p>Never seen that before, is there another server you could test this on to see if it happens with it? </p>
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					<item>
				<guid isPermaLink="false">0585c0894c3687e2d015651ce6324832</guid>
				<title>TheWad started the topic International Conflict Servers in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/international-conflict-servers/</link>
				<pubDate>Thu, 20 Nov 2025 19:59:59 +0100</pubDate>

									<content:encoded><![CDATA[<p>I am aware this is an AW2 forum but I want to see if anyone can remember &#8230; I cannot get two IC servers to connect behind my router. No matter what port I set in my router, it will only let players into the one with 32768 set in game.cfg. Enumerating session is what they get. I have changed routers, servers ,port forwarding with dedicated ip&hellip;<span class="activity-read-more" id="activity-read-more-1430"><a href="https://awmod.com/forums/topic/international-conflict-servers/" rel="nofollow ugc">[Read more]</a></span></p>
]]></content:encoded>
				
				
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					<item>
				<guid isPermaLink="false">730dd579ec1da660ae3a0f4ea30624db</guid>
				<title>TheWad replied to the topic Screen Blur when player gets wounded in the forum GENERAL AW2 DISCUSSION</title>
				<link>https://awmod.com/forums/topic/screen-blur-when-player-gets-wounded/#post-5646</link>
				<pubDate>Thu, 20 Nov 2025 19:53:52 +0100</pubDate>

									<content:encoded><![CDATA[<p>I think you would get a quicker reply at the novaworld community forum if this is about another mod besides AW2.   <a href="http://www.novaworld2.com/index.php?do=/public/forums/" rel="nofollow ugc">http://www.novaworld2.com/index.php?do=/public/forums/</a>     You need to state what mod you are playing and if you are hosting a dedicated server or serve and play.</p>
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				<title>Coopwarriors replied to the topic Making vehicles respawn at spawn markers at different location in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/making-vehicles-respawn-at-spawn-markers-at-different-location/#post-5558</link>
				<pubDate>Tue, 02 Sep 2025 14:38:18 +0100</pubDate>

									<content:encoded><![CDATA[<p>done it works fine for me . wher to send it. or.send me a test mail <a href="mailto:coopwarriors@ziggo.nl" rel="nofollow ugc">coopwarriors@ziggo.nl</a>.  then i can send it to</p>
]]></content:encoded>
				
				
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					<item>
				<guid isPermaLink="false">11c129627746a3ab6fe49fa4564c3521</guid>
				<title>Coopwarriors replied to the topic Making vehicles respawn at spawn markers at different location in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/making-vehicles-respawn-at-spawn-markers-at-different-location/#post-5556</link>
				<pubDate>Mon, 01 Sep 2025 16:41:57 +0100</pubDate>

									<content:encoded><![CDATA[<p>I think I&#8217;m almost done. Please be patient.</p>
]]></content:encoded>
				
				
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					<item>
				<guid isPermaLink="false">780156ecb4206a9904cf02e4a32fd6fa</guid>
				<title>TheWad and Captain are now friends</title>
				<link>https://awmod.com/activity/p/1406/</link>
				<pubDate>Sun, 31 Aug 2025 09:22:49 +0100</pubDate>

				
									<slash:comments>0</slash:comments>
				
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					<item>
				<guid isPermaLink="false">538a6f4cc394d4edf343d5c67fbf52b2</guid>
				<title>Coopwarriors replied to the topic Making vehicles respawn at spawn markers at different location in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/making-vehicles-respawn-at-spawn-markers-at-different-location/#post-5553</link>
				<pubDate>Thu, 28 Aug 2025 17:49:13 +0100</pubDate>

									<content:encoded><![CDATA[<p>i still work on it it tack longer then than expected</p>
]]></content:encoded>
				
				
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					<item>
				<guid isPermaLink="false">a5b8c583fbf50c000f2698935ac016fd</guid>
				<title>Coopwarriors replied to the topic Making vehicles respawn at spawn markers at different location in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/making-vehicles-respawn-at-spawn-markers-at-different-location/#post-5550</link>
				<pubDate>Tue, 26 Aug 2025 19:32:11 +0100</pubDate>

									<content:encoded><![CDATA[<p>I know it but I am not at home at the moment. I&#8217;ll get back to you Thursday afternoon. I&#8217;ll make an example and email it to you if you give it to me in a DM.</p>
]]></content:encoded>
				
				
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					<item>
				<guid isPermaLink="false">fd10187bae760fd0f094fc27062c2b08</guid>
				<title>Coopwarriors replied to the topic Setting helicopters to ‘passive’ state in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/setting-helicopters-to-passive-state/#post-5513</link>
				<pubDate>Mon, 14 Jul 2025 20:53:02 +0100</pubDate>

									<content:encoded><![CDATA[<p>you dont need a text bin  file ore a wac file for it</p>
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					<item>
				<guid isPermaLink="false">fd10187bae760fd0f094fc27062c2b08</guid>
				<title>Coopwarriors replied to the topic Setting helicopters to ‘passive’ state in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/setting-helicopters-to-passive-state/#post-5512</link>
				<pubDate>Mon, 14 Jul 2025 20:53:02 +0100</pubDate>

									<content:encoded><![CDATA[<p>you dont need a text bin  file ore a wac file for it</p>
]]></content:encoded>
				
				
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					<item>
				<guid isPermaLink="false">65807f5f2fea9df700bddc9a26ed23bb</guid>
				<title>Coopwarriors replied to the topic Setting helicopters to ‘passive’ state in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/setting-helicopters-to-passive-state/#post-5507</link>
				<pubDate>Mon, 14 Jul 2025 12:25:43 +0100</pubDate>

									<content:encoded><![CDATA[<p>Press the helo key, then Edit item attributes. There&#8217;s also the Al text file. Change that to ignore enemies.</p>
<p>If you can&#8217;t figure it out, I&#8217;ll make a demo  map .</p>
]]></content:encoded>
				
				
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					<item>
				<guid isPermaLink="false">1d1866f6b51f4f81d598c4846b6cbf03</guid>
				<title>Coopwarriors replied to the topic disable drivable vehicle in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/disable-drivable-vehicle/#post-5400</link>
				<pubDate>Wed, 04 Jun 2025 15:49:51 +0100</pubDate>

									<content:encoded><![CDATA[<p>also for  coöperatieve maps</p>
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				<guid isPermaLink="false">4e85ae0e57f63e60051952f134983193</guid>
				<title>Coopwarriors replied to the topic full screen 4k how ? in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/full-screen-4k-how/#post-5265</link>
				<pubDate>Fri, 09 May 2025 05:42:13 +0100</pubDate>

									<content:encoded><![CDATA[<p>yes that is possible it was set to 14 Hz and it had to be 60 Hz for the screen</p>
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					<item>
				<guid isPermaLink="false">046287530132847a4c315c2f882f668e</guid>
				<title>Coopwarriors replied to the topic full screen 4k how ? in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/full-screen-4k-how/#post-5263</link>
				<pubDate>Thu, 08 May 2025 15:15:04 +0100</pubDate>

									<content:encoded><![CDATA[<p>ok i have fix it</p>
]]></content:encoded>
				
				
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					<item>
				<guid isPermaLink="false">537db9fbee43b4cc8a658eed45f2d36b</guid>
				<title>Coopwarriors started the topic full screen 4k how ? in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/full-screen-4k-how/</link>
				<pubDate>Tue, 06 May 2025 15:49:22 +0100</pubDate>

									<content:encoded><![CDATA[<p>hi everyone i have a problem that i can&#8217;t get full screen with BHD and Dagger and Landwarriors Does anyone have an idea i play with a 4k screen</p>
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					<item>
				<guid isPermaLink="false">04511b04f13a61f848a0ce657216d142</guid>
				<title>Walker*&#124;* replied to the topic Just joined in the forum INTRODUCE YOURSELF</title>
				<link>https://awmod.com/forums/topic/just-joined/#post-4966</link>
				<pubDate>Thu, 09 Jan 2025 17:33:34 +0100</pubDate>

									<content:encoded><![CDATA[<p>Welcome hope you get engaged in this game as we are&#8230;&#8230;..</p>
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				<guid isPermaLink="false">90b0eb61ee183393f6f7e7b3038103fd</guid>
				<title>Walker*&#124;* replied to the topic happy new year in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/happy-new-year-2/#post-4965</link>
				<pubDate>Thu, 09 Jan 2025 17:32:13 +0100</pubDate>

									<content:encoded><![CDATA[<p>HAPPY NEW YEAR everyone we should look forward to changing the world back to sanity&#8230;.</p>
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				<guid isPermaLink="false">135e52f26511a7f6bff63f629bbb0aad</guid>
				<title>Coopwarriors started the topic MED in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/med/</link>
				<pubDate>Sun, 05 Jan 2025 21:56:46 +0100</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;m playing JO with a 4k. Everything else is fine but I have a problem with the med. I can&#8217;t get a full screen</p>
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				<guid isPermaLink="false">a0c746d2bec09e76dce57c9d83bdcf71</guid>
				<title>Coopwarriors started the topic happy new year in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/happy-new-year-2/</link>
				<pubDate>Wed, 01 Jan 2025 16:35:51 +0100</pubDate>

									<content:encoded><![CDATA[<div class="responsive-embed responsive-embed-16x9"><iframe loading="lazy" title="Best Happy New Year 2025 Greeting Message to Wish Friends and Family" width="1400" height="788" src="https://www.youtube.com/embed/D1hVhhcbdQs?list=PLJinbPd_e9Emq-wzqhm-Ai1x_bOAKqOHx" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div>
]]></content:encoded>
				
				
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				<guid isPermaLink="false">3a2e9e742855a7171628817f4fae984a</guid>
				<title>Coopwarriors replied to the topic babstats in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/babstats/#post-4924</link>
				<pubDate>Sun, 10 Nov 2024 21:16:24 +0100</pubDate>

									<content:encoded><![CDATA[<p>this is what i see run-time error 91  object variable or with block variable not set</p>
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				<guid isPermaLink="false">fbaadb3261c500c7786635c55a39f572</guid>
				<title>Coopwarriors replied to the topic babstats in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/babstats/#post-4900</link>
				<pubDate>Fri, 25 Oct 2024 15:01:58 +0100</pubDate>

									<content:encoded><![CDATA[<p>i will try it</p>
<p>&nbsp;</p>
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				<guid isPermaLink="false">899c0e3b3ec2dabf8a773fa74ae92bed</guid>
				<title>Coopwarriors started the topic babstats in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/babstats/</link>
				<pubDate>Tue, 08 Oct 2024 15:42:03 +0100</pubDate>

									<content:encoded><![CDATA[<p>anyone have an idea how to make babstats work from 32 bit to 64 bit pc. i miss it. it still works on 32 bit but since windows 10 is going out next year then it stops</p>
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				<title>Coopwarriors replied to the topic Mortars in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/mortars/#post-4832</link>
				<pubDate>Wed, 25 Sep 2024 11:48:02 +0100</pubDate>

									<content:encoded><![CDATA[<p>if chain(2) then<br />
consol(&#8220;INCOMING MORTARS!!!&#8230;..TAKE COVER!&#8221;)<br />
endif</p>
<p>if chain(1) then<br />
quake(5)<br />
wave(&#8220;mortimp3.wav&#8221;)<br />
killssn(2907)<br />
endif</p>
<p>if chain(1) then<br />
wave(&#8220;gsmtrn2.wav&#8221;)<br />
endif</p>
<p>if chain(1) then<br />
quake(5)<br />
wave(&#8220;mortimp5.wav&#8221;)<br />
killssn(2908)</p>
<p>endif</p>
<p>if chain(2) then<br />
quake(5)<br />
wave(&#8220;mortimp5.wav&#8221;)<br />
killssn(2909)</p>
<p>endif</p>
<p>if chain(2)&hellip;<span class="activity-read-more" id="activity-read-more-1244"><a href="https://awmod.com/forums/topic/mortars/#post-4832" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">b5ad5381ba68765d2ece82e2ce26e2dd</guid>
				<title>Walker*&#124;* replied to the topic my health in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/my-health/#post-4828</link>
				<pubDate>Mon, 16 Sep 2024 14:04:44 +0100</pubDate>

									<content:encoded><![CDATA[<p>Sorry coopwarrior I thought it was Captian that was in bad health&#8230;..Prayers for you and family my friend&#8230;.</p>
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				<guid isPermaLink="false">bf93f5b55bbcce3d2e88f30c571f032d</guid>
				<title>Coopwarriors replied to the topic my health in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/my-health/#post-4824</link>
				<pubDate>Fri, 13 Sep 2024 16:19:26 +0100</pubDate>

									<content:encoded><![CDATA[<p>Big thanks All</p>
<p>&nbsp;</p>
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				<guid isPermaLink="false">29721f5a49577320b03816910367511b</guid>
				<title>Walker*&#124;* replied to the topic my health in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/my-health/#post-4816</link>
				<pubDate>Mon, 09 Sep 2024 05:09:27 +0100</pubDate>

									<content:encoded><![CDATA[<p>Sorry to hear about your health Captian did not know what was happening since the web site was down. Putting you on my prayer list for you and The whole family when you go down the rest suffer as well.</p>
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				<guid isPermaLink="false">b897f605d0032f4a41e2abfd62bbff98</guid>
				<title>Coopwarriors replied to the topic my health in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/my-health/#post-4797</link>
				<pubDate>Wed, 04 Sep 2024 19:17:22 +0100</pubDate>

									<content:encoded><![CDATA[<p>big thanks you 2</p>
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				<guid isPermaLink="false">4d1420ea6c8b78436691061516bb95b3</guid>
				<title>Coopwarriors started the topic my health in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/my-health/</link>
				<pubDate>Mon, 02 Sep 2024 11:59:47 +0100</pubDate>

									<content:encoded><![CDATA[<p>A tough year at the moment. First in March a heart operation 3 bypass and less than 5 months later I was back in the hospital with double pneumonia, then another kidney problem due to the medication I needed for the sugar, then another liver value that was too high. And to my dismay heart rhythm disorder. Everything is stable now I am fortunately&hellip;<span class="activity-read-more" id="activity-read-more-1216"><a href="https://awmod.com/forums/topic/my-health/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">f8f465ff683b3e05f9203e79afe0dc1c</guid>
				<title>TheWad started the topic Turn off Switch on TDM DM etc maps in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/turn-off-switch-on-tdm-dm-etc-maps/</link>
				<pubDate>Wed, 28 Aug 2024 20:40:02 +0100</pubDate>

									<content:encoded><![CDATA[<p>I want to find a way to turn off the option of &#8220;switch&#8221; on the above mentioned maps. I have to take the check mark off each map I host. I know there are third party software that will do this but there must be a way in the game files as well</p>
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				<title>TTG_THOR replied to the topic Ports for AW2 in the forum GENERAL AW2 DISCUSSION</title>
				<link>https://awmod.com/forums/topic/ports-for-aw2/#post-4623</link>
				<pubDate>Sun, 26 May 2024 00:57:25 +0100</pubDate>

									<content:encoded><![CDATA[<p>Tayna</p>
<p>the only port that I open is the default port 32768. all the rest i leave alone. To this day i have not a clue why the others need to be open. also you need to open the Internal IP Address of the computer your hosting it on. Example 192.168.1.10 or 11 or so on. To find computer IP open your cmd type in ipcofig hit enter you are looking for&hellip;<span class="activity-read-more" id="activity-read-more-1203"><a href="https://awmod.com/forums/topic/ports-for-aw2/#post-4623" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Stealth and Captain are now friends</title>
				<link>https://awmod.com/activity/p/1180/</link>
				<pubDate>Thu, 28 Dec 2023 10:27:40 +0100</pubDate>

				
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				<title>Stealth changed their profile picture</title>
				<link>https://awmod.com/activity/p/1179/</link>
				<pubDate>Wed, 27 Dec 2023 13:01:33 +0100</pubDate>

				
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				<title>Walker*&#124;* and TheWad are now friends</title>
				<link>https://awmod.com/activity/p/1170/</link>
				<pubDate>Fri, 15 Dec 2023 02:33:41 +0100</pubDate>

				
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				<title>TheWad changed their profile picture</title>
				<link>https://awmod.com/activity/p/1167/</link>
				<pubDate>Mon, 20 Nov 2023 21:26:42 +0100</pubDate>

				
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				<guid isPermaLink="false">ecb6227b3736e72b71be1d56f7bf2705</guid>
				<title>Coopwarriors replied to the topic How do you make targets show on map and disappear when destroyed? in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/how-do-you-make-targets-show-on-map-and-disappear-when-destroyed/#post-4292</link>
				<pubDate>Fri, 10 Mar 2023 20:53:59 +0100</pubDate>

									<content:encoded><![CDATA[<p>i have it work i do on my site tomorrow  you can do it yourself the other way around. if you break something. the other object to appear</p>
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				<title>Walker*&#124;* replied to the topic Map Making tutorial using MED in the forum MAPPING TUTORIALS</title>
				<link>https://awmod.com/forums/topic/map-making-tutorial-using-med/#post-4290</link>
				<pubDate>Thu, 09 Mar 2023 07:30:24 +0100</pubDate>

									<content:encoded><![CDATA[<p>Depending on what terrains you pick In Nova World game BHD which was the lead off for this game but I digress the maps we made in BHD had a problem with some of the terrains once you got used to the ones you knew were hard to line up your pieces unless you got good using the 3d hotwire you could make them work on the bad terrains.</p>
<p>So I would&hellip;<span class="activity-read-more" id="activity-read-more-1129"><a href="https://awmod.com/forums/topic/map-making-tutorial-using-med/#post-4290" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Coopwarriors replied to the topic How do you make targets show on map and disappear when destroyed? in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/how-do-you-make-targets-show-on-map-and-disappear-when-destroyed/#post-4286</link>
				<pubDate>Wed, 08 Mar 2023 21:31:38 +0100</pubDate>

									<content:encoded><![CDATA[<p>i will make it  easy. you will see a link for download ok i will make it tomorrow</p>
<p>&nbsp;</p>
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				<title>Coopwarriors replied to the topic How do you make targets show on map and disappear when destroyed? in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/how-do-you-make-targets-show-on-map-and-disappear-when-destroyed/#post-4284</link>
				<pubDate>Fri, 03 Mar 2023 12:14:15 +0100</pubDate>

									<content:encoded><![CDATA[<p>i can make a sample map for you how to do it</p>
<p>&nbsp;</p>
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				<title>Coopwarriors started the topic disappears  2 in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/disappears-2/</link>
				<pubDate>Wed, 01 Feb 2023 21:23:07 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi. i hope i can get an answer here. when i use DFXBMS2MIS the wp disappeared and the people i in the folder disappeared cant fix some maps  that I made</p>
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				<title>Coopwarriors replied to the topic disappears  in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/disappears/#post-4226</link>
				<pubDate>Tue, 24 Jan 2023 16:38:54 +0100</pubDate>

									<content:encoded><![CDATA[<p>someone else´i s like to fix it but is ok i work on my on map to</p>
<p>&nbsp;</p>
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				<guid isPermaLink="false">33a8cdf3e7b1959248004e81a5c07a8b</guid>
				<title>Coopwarriors started the topic disappears  in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/disappears/</link>
				<pubDate>Thu, 19 Jan 2023 12:02:42 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi All  when i open nile and open the map no problem    but  i touch something llike a opject  the map  disappears</p>
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				<title>Coopwarriors replied to the topic Nile in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/nile/#post-4192</link>
				<pubDate>Sun, 15 Jan 2023 13:31:48 +0100</pubDate>

									<content:encoded><![CDATA[<p>thanks Captain ist work fine now</p>
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				<guid isPermaLink="false">0e44efbe7347080f9dee43f36e952b38</guid>
				<title>Storm_GEKO and Captain are now friends</title>
				<link>https://awmod.com/activity/p/1102/</link>
				<pubDate>Fri, 13 Jan 2023 23:37:51 +0100</pubDate>

				
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