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	<title>ADVANCED WARFARE 2 | Red Dog | Friends Activity</title>
	<link>https://awmod.com/members/red-dog/activity/friends/</link>
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	<description>Activity feed for Red Dog&#039;s friends.</description>
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				<title>Coopwarriors replied to the topic Making vehicles respawn at spawn markers at different location in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/making-vehicles-respawn-at-spawn-markers-at-different-location/#post-5558</link>
				<pubDate>Tue, 02 Sep 2025 14:38:18 +0100</pubDate>

									<content:encoded><![CDATA[<p>done it works fine for me . wher to send it. or.send me a test mail <a href="mailto:coopwarriors@ziggo.nl" rel="nofollow ugc">coopwarriors@ziggo.nl</a>.  then i can send it to</p>
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				<guid isPermaLink="false">11c129627746a3ab6fe49fa4564c3521</guid>
				<title>Coopwarriors replied to the topic Making vehicles respawn at spawn markers at different location in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/making-vehicles-respawn-at-spawn-markers-at-different-location/#post-5556</link>
				<pubDate>Mon, 01 Sep 2025 16:41:57 +0100</pubDate>

									<content:encoded><![CDATA[<p>I think I&#8217;m almost done. Please be patient.</p>
]]></content:encoded>
				
				
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				<guid isPermaLink="false">538a6f4cc394d4edf343d5c67fbf52b2</guid>
				<title>Coopwarriors replied to the topic Making vehicles respawn at spawn markers at different location in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/making-vehicles-respawn-at-spawn-markers-at-different-location/#post-5553</link>
				<pubDate>Thu, 28 Aug 2025 17:49:13 +0100</pubDate>

									<content:encoded><![CDATA[<p>i still work on it it tack longer then than expected</p>
]]></content:encoded>
				
				
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					<item>
				<guid isPermaLink="false">a5b8c583fbf50c000f2698935ac016fd</guid>
				<title>Coopwarriors replied to the topic Making vehicles respawn at spawn markers at different location in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/making-vehicles-respawn-at-spawn-markers-at-different-location/#post-5550</link>
				<pubDate>Tue, 26 Aug 2025 19:32:11 +0100</pubDate>

									<content:encoded><![CDATA[<p>I know it but I am not at home at the moment. I&#8217;ll get back to you Thursday afternoon. I&#8217;ll make an example and email it to you if you give it to me in a DM.</p>
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				<title>Coopwarriors replied to the topic Setting helicopters to ‘passive’ state in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/setting-helicopters-to-passive-state/#post-5513</link>
				<pubDate>Mon, 14 Jul 2025 20:53:02 +0100</pubDate>

									<content:encoded><![CDATA[<p>you dont need a text bin  file ore a wac file for it</p>
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					<item>
				<guid isPermaLink="false">fd10187bae760fd0f094fc27062c2b08</guid>
				<title>Coopwarriors replied to the topic Setting helicopters to ‘passive’ state in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/setting-helicopters-to-passive-state/#post-5512</link>
				<pubDate>Mon, 14 Jul 2025 20:53:02 +0100</pubDate>

									<content:encoded><![CDATA[<p>you dont need a text bin  file ore a wac file for it</p>
]]></content:encoded>
				
				
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					<item>
				<guid isPermaLink="false">65807f5f2fea9df700bddc9a26ed23bb</guid>
				<title>Coopwarriors replied to the topic Setting helicopters to ‘passive’ state in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/setting-helicopters-to-passive-state/#post-5507</link>
				<pubDate>Mon, 14 Jul 2025 12:25:43 +0100</pubDate>

									<content:encoded><![CDATA[<p>Press the helo key, then Edit item attributes. There&#8217;s also the Al text file. Change that to ignore enemies.</p>
<p>If you can&#8217;t figure it out, I&#8217;ll make a demo  map .</p>
]]></content:encoded>
				
				
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				<guid isPermaLink="false">1d1866f6b51f4f81d598c4846b6cbf03</guid>
				<title>Coopwarriors replied to the topic disable drivable vehicle in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/disable-drivable-vehicle/#post-5400</link>
				<pubDate>Wed, 04 Jun 2025 15:49:51 +0100</pubDate>

									<content:encoded><![CDATA[<p>also for  coöperatieve maps</p>
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				<title>Coopwarriors replied to the topic full screen 4k how ? in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/full-screen-4k-how/#post-5265</link>
				<pubDate>Fri, 09 May 2025 05:42:13 +0100</pubDate>

									<content:encoded><![CDATA[<p>yes that is possible it was set to 14 Hz and it had to be 60 Hz for the screen</p>
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				<title>Coopwarriors replied to the topic full screen 4k how ? in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/full-screen-4k-how/#post-5263</link>
				<pubDate>Thu, 08 May 2025 15:15:04 +0100</pubDate>

									<content:encoded><![CDATA[<p>ok i have fix it</p>
]]></content:encoded>
				
				
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				<guid isPermaLink="false">537db9fbee43b4cc8a658eed45f2d36b</guid>
				<title>Coopwarriors started the topic full screen 4k how ? in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/full-screen-4k-how/</link>
				<pubDate>Tue, 06 May 2025 15:49:22 +0100</pubDate>

									<content:encoded><![CDATA[<p>hi everyone i have a problem that i can&#8217;t get full screen with BHD and Dagger and Landwarriors Does anyone have an idea i play with a 4k screen</p>
]]></content:encoded>
				
				
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				<title>Walker*&#124;* replied to the topic Just joined in the forum INTRODUCE YOURSELF</title>
				<link>https://awmod.com/forums/topic/just-joined/#post-4966</link>
				<pubDate>Thu, 09 Jan 2025 17:33:34 +0100</pubDate>

									<content:encoded><![CDATA[<p>Welcome hope you get engaged in this game as we are&#8230;&#8230;..</p>
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				<guid isPermaLink="false">90b0eb61ee183393f6f7e7b3038103fd</guid>
				<title>Walker*&#124;* replied to the topic happy new year in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/happy-new-year-2/#post-4965</link>
				<pubDate>Thu, 09 Jan 2025 17:32:13 +0100</pubDate>

									<content:encoded><![CDATA[<p>HAPPY NEW YEAR everyone we should look forward to changing the world back to sanity&#8230;.</p>
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					<item>
				<guid isPermaLink="false">135e52f26511a7f6bff63f629bbb0aad</guid>
				<title>Coopwarriors started the topic MED in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/med/</link>
				<pubDate>Sun, 05 Jan 2025 21:56:46 +0100</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;m playing JO with a 4k. Everything else is fine but I have a problem with the med. I can&#8217;t get a full screen</p>
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				<guid isPermaLink="false">a0c746d2bec09e76dce57c9d83bdcf71</guid>
				<title>Coopwarriors started the topic happy new year in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/happy-new-year-2/</link>
				<pubDate>Wed, 01 Jan 2025 16:35:51 +0100</pubDate>

									<content:encoded><![CDATA[<div class="responsive-embed responsive-embed-16x9"><iframe loading="lazy" title="Best Happy New Year 2025 Greeting Message to Wish Friends and Family" width="1400" height="788" src="https://www.youtube.com/embed/D1hVhhcbdQs?list=PLJinbPd_e9Emq-wzqhm-Ai1x_bOAKqOHx" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div>
]]></content:encoded>
				
				
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				<guid isPermaLink="false">3a2e9e742855a7171628817f4fae984a</guid>
				<title>Coopwarriors replied to the topic babstats in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/babstats/#post-4924</link>
				<pubDate>Sun, 10 Nov 2024 21:16:24 +0100</pubDate>

									<content:encoded><![CDATA[<p>this is what i see run-time error 91  object variable or with block variable not set</p>
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				<guid isPermaLink="false">fbaadb3261c500c7786635c55a39f572</guid>
				<title>Coopwarriors replied to the topic babstats in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/babstats/#post-4900</link>
				<pubDate>Fri, 25 Oct 2024 15:01:58 +0100</pubDate>

									<content:encoded><![CDATA[<p>i will try it</p>
<p>&nbsp;</p>
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					<item>
				<guid isPermaLink="false">899c0e3b3ec2dabf8a773fa74ae92bed</guid>
				<title>Coopwarriors started the topic babstats in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/babstats/</link>
				<pubDate>Tue, 08 Oct 2024 15:42:03 +0100</pubDate>

									<content:encoded><![CDATA[<p>anyone have an idea how to make babstats work from 32 bit to 64 bit pc. i miss it. it still works on 32 bit but since windows 10 is going out next year then it stops</p>
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				<title>Coopwarriors replied to the topic Mortars in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/mortars/#post-4832</link>
				<pubDate>Wed, 25 Sep 2024 11:48:02 +0100</pubDate>

									<content:encoded><![CDATA[<p>if chain(2) then<br />
consol(&#8220;INCOMING MORTARS!!!&#8230;..TAKE COVER!&#8221;)<br />
endif</p>
<p>if chain(1) then<br />
quake(5)<br />
wave(&#8220;mortimp3.wav&#8221;)<br />
killssn(2907)<br />
endif</p>
<p>if chain(1) then<br />
wave(&#8220;gsmtrn2.wav&#8221;)<br />
endif</p>
<p>if chain(1) then<br />
quake(5)<br />
wave(&#8220;mortimp5.wav&#8221;)<br />
killssn(2908)</p>
<p>endif</p>
<p>if chain(2) then<br />
quake(5)<br />
wave(&#8220;mortimp5.wav&#8221;)<br />
killssn(2909)</p>
<p>endif</p>
<p>if chain(2)&hellip;<span class="activity-read-more" id="activity-read-more-1244"><a href="https://awmod.com/forums/topic/mortars/#post-4832" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">b5ad5381ba68765d2ece82e2ce26e2dd</guid>
				<title>Walker*&#124;* replied to the topic my health in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/my-health/#post-4828</link>
				<pubDate>Mon, 16 Sep 2024 14:04:44 +0100</pubDate>

									<content:encoded><![CDATA[<p>Sorry coopwarrior I thought it was Captian that was in bad health&#8230;..Prayers for you and family my friend&#8230;.</p>
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				<guid isPermaLink="false">bf93f5b55bbcce3d2e88f30c571f032d</guid>
				<title>Coopwarriors replied to the topic my health in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/my-health/#post-4824</link>
				<pubDate>Fri, 13 Sep 2024 16:19:26 +0100</pubDate>

									<content:encoded><![CDATA[<p>Big thanks All</p>
<p>&nbsp;</p>
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				<guid isPermaLink="false">29721f5a49577320b03816910367511b</guid>
				<title>Walker*&#124;* replied to the topic my health in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/my-health/#post-4816</link>
				<pubDate>Mon, 09 Sep 2024 05:09:27 +0100</pubDate>

									<content:encoded><![CDATA[<p>Sorry to hear about your health Captian did not know what was happening since the web site was down. Putting you on my prayer list for you and The whole family when you go down the rest suffer as well.</p>
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				<guid isPermaLink="false">b897f605d0032f4a41e2abfd62bbff98</guid>
				<title>Coopwarriors replied to the topic my health in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/my-health/#post-4797</link>
				<pubDate>Wed, 04 Sep 2024 19:17:22 +0100</pubDate>

									<content:encoded><![CDATA[<p>big thanks you 2</p>
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				<guid isPermaLink="false">4d1420ea6c8b78436691061516bb95b3</guid>
				<title>Coopwarriors started the topic my health in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/my-health/</link>
				<pubDate>Mon, 02 Sep 2024 11:59:47 +0100</pubDate>

									<content:encoded><![CDATA[<p>A tough year at the moment. First in March a heart operation 3 bypass and less than 5 months later I was back in the hospital with double pneumonia, then another kidney problem due to the medication I needed for the sugar, then another liver value that was too high. And to my dismay heart rhythm disorder. Everything is stable now I am fortunately&hellip;<span class="activity-read-more" id="activity-read-more-1216"><a href="https://awmod.com/forums/topic/my-health/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">47dd8514f25c8a9f998832959c1bdffe</guid>
				<title>FloydFreak changed their profile picture</title>
				<link>https://awmod.com/activity/p/1199/</link>
				<pubDate>Thu, 18 Apr 2024 15:59:17 +0100</pubDate>

				
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				<guid isPermaLink="false">55c1d8f098bb2ed83e55c1689920011f</guid>
				<title>FloydFreak and Red Dog are now friends</title>
				<link>https://awmod.com/activity/p/1197/</link>
				<pubDate>Tue, 16 Apr 2024 16:25:12 +0100</pubDate>

				
									<slash:comments>0</slash:comments>
				
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				<guid isPermaLink="false">5cc1c9bfd7b0da6f8d639c48729af957</guid>
				<title>FloydFreak replied to the topic LFP Tower in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/lfp-tower/#post-4487</link>
				<pubDate>Mon, 15 Apr 2024 00:15:08 +0100</pubDate>

									<content:encoded><![CDATA[<p>Those are always a problem and I believe the only way to speed up the time to capture them is to make them neutral team so the player does not have to destroy camp and then take over camp. I know by having more players always speed it up to but with so few players playing these days that&#8217;s a choice you have to make ( whether or not to use them ) I&hellip;<span class="activity-read-more" id="activity-read-more-1195"><a href="https://awmod.com/forums/topic/lfp-tower/#post-4487" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">a721f46f279c04ee7c75a2b37330f296</guid>
				<title>Walker*&#124;* and TheWad are now friends</title>
				<link>https://awmod.com/activity/p/1170/</link>
				<pubDate>Fri, 15 Dec 2023 02:33:41 +0100</pubDate>

				
									<slash:comments>0</slash:comments>
				
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				<title>Coopwarriors replied to the topic How do you make targets show on map and disappear when destroyed? in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/how-do-you-make-targets-show-on-map-and-disappear-when-destroyed/#post-4292</link>
				<pubDate>Fri, 10 Mar 2023 20:53:59 +0100</pubDate>

									<content:encoded><![CDATA[<p>i have it work i do on my site tomorrow  you can do it yourself the other way around. if you break something. the other object to appear</p>
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				<guid isPermaLink="false">88fadb316ce3a66ee5cb8c833bc196b6</guid>
				<title>Walker*&#124;* replied to the topic Map Making tutorial using MED in the forum MAPPING TUTORIALS</title>
				<link>https://awmod.com/forums/topic/map-making-tutorial-using-med/#post-4290</link>
				<pubDate>Thu, 09 Mar 2023 07:30:24 +0100</pubDate>

									<content:encoded><![CDATA[<p>Depending on what terrains you pick In Nova World game BHD which was the lead off for this game but I digress the maps we made in BHD had a problem with some of the terrains once you got used to the ones you knew were hard to line up your pieces unless you got good using the 3d hotwire you could make them work on the bad terrains.</p>
<p>So I would&hellip;<span class="activity-read-more" id="activity-read-more-1129"><a href="https://awmod.com/forums/topic/map-making-tutorial-using-med/#post-4290" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">aad3df7aa1f1d5e4d43ba0468019a15c</guid>
				<title>Coopwarriors replied to the topic How do you make targets show on map and disappear when destroyed? in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/how-do-you-make-targets-show-on-map-and-disappear-when-destroyed/#post-4286</link>
				<pubDate>Wed, 08 Mar 2023 21:31:38 +0100</pubDate>

									<content:encoded><![CDATA[<p>i will make it  easy. you will see a link for download ok i will make it tomorrow</p>
<p>&nbsp;</p>
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				<guid isPermaLink="false">15e3e889f8d4bf4afdc569758b31dd56</guid>
				<title>Coopwarriors replied to the topic How do you make targets show on map and disappear when destroyed? in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/how-do-you-make-targets-show-on-map-and-disappear-when-destroyed/#post-4284</link>
				<pubDate>Fri, 03 Mar 2023 12:14:15 +0100</pubDate>

									<content:encoded><![CDATA[<p>i can make a sample map for you how to do it</p>
<p>&nbsp;</p>
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				<guid isPermaLink="false">39ae0f1465833b8923aa9af28a754ac2</guid>
				<title>Coopwarriors started the topic disappears  2 in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/disappears-2/</link>
				<pubDate>Wed, 01 Feb 2023 21:23:07 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi. i hope i can get an answer here. when i use DFXBMS2MIS the wp disappeared and the people i in the folder disappeared cant fix some maps  that I made</p>
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				<guid isPermaLink="false">dd79e25fc24d38248103fa7126663f7b</guid>
				<title>Coopwarriors replied to the topic disappears  in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/disappears/#post-4226</link>
				<pubDate>Tue, 24 Jan 2023 16:38:54 +0100</pubDate>

									<content:encoded><![CDATA[<p>someone else´i s like to fix it but is ok i work on my on map to</p>
<p>&nbsp;</p>
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				<guid isPermaLink="false">33a8cdf3e7b1959248004e81a5c07a8b</guid>
				<title>Coopwarriors started the topic disappears  in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/disappears/</link>
				<pubDate>Thu, 19 Jan 2023 12:02:42 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi All  when i open nile and open the map no problem    but  i touch something llike a opject  the map  disappears</p>
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				<guid isPermaLink="false">3a554bbc08a2171fd9f59db3385eb75e</guid>
				<title>Coopwarriors replied to the topic Nile in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/nile/#post-4192</link>
				<pubDate>Sun, 15 Jan 2023 13:31:48 +0100</pubDate>

									<content:encoded><![CDATA[<p>thanks Captain ist work fine now</p>
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				<guid isPermaLink="false">707fae60da40006b721346514e7de629</guid>
				<title>Coopwarriors started the topic Nile in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/nile/</link>
				<pubDate>Fri, 06 Jan 2023 11:16:50 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi All I am trying to get to know nile a little better now I wonder how do I see which number the snn has if it is placed in the map</p>
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				<guid isPermaLink="false">22f11afa3d91f56b805b0bf1bfa6502f</guid>
				<title>Coopwarriors replied to the topic How to play Joint Operations without Novalogic in the forum GAME &#039;NICE-TO-KNOWS&#039;</title>
				<link>https://awmod.com/forums/topic/how-to-play-joint-operations-without-novalogic/#post-4175</link>
				<pubDate>Tue, 03 Jan 2023 16:33:17 +0100</pubDate>

									<content:encoded><![CDATA[<p>I use BattleLANv0.5  work fine</p>
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				<guid isPermaLink="false">2e583e7120707f8b7163069d121d75ad</guid>
				<title>Coopwarriors replied to the topic the wp too early in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/the-wp-too-early/#post-4174</link>
				<pubDate>Mon, 02 Jan 2023 21:57:24 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thanks Captain for the info</p>
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				<title>Coopwarriors replied to the topic AW2 AA Catch 22 in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/aw2-aa-catch-22/#post-4094</link>
				<pubDate>Sat, 24 Dec 2022 11:45:19 +0100</pubDate>

									<content:encoded><![CDATA[<p>nu luck et</p>
<p>&nbsp;</p>
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				<guid isPermaLink="false">bf1e3a5b241170f6709db44601443257</guid>
				<title>Coopwarriors started the topic the wp too early in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/the-wp-too-early/</link>
				<pubDate>Mon, 19 Dec 2022 18:13:29 +0100</pubDate>

									<content:encoded><![CDATA[<p>how can i prevent players from activating the wp too early . example we have wp 2 and then go to wp 4</p>
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				<guid isPermaLink="false">b3fa67e9f4f69df95a5005eb0cbecc6c</guid>
				<title>Walker*&#124;* replied to the topic delete folder in nile in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/delete-folder-in-nile/#post-4082</link>
				<pubDate>Thu, 01 Dec 2022 06:48:09 +0100</pubDate>

									<content:encoded><![CDATA[<p>lol works for me</p>
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				<guid isPermaLink="false">61678889056bb2752166caae2161be47</guid>
				<title>Coopwarriors started the topic delete folder in nile in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/delete-folder-in-nile/</link>
				<pubDate>Wed, 30 Nov 2022 12:51:37 +0100</pubDate>

									<content:encoded><![CDATA[<p>how to delete new event folder in jo nile</p>
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				<guid isPermaLink="false">02e29a2472a88095d1339d95d39c08e8</guid>
				<title>Coopwarriors started the topic play at novaworld in the forum TALK ABOUT ANYTHING</title>
				<link>https://awmod.com/forums/topic/play-at-novaworld/</link>
				<pubDate>Sun, 11 Sep 2022 15:23:17 +0100</pubDate>

									<content:encoded><![CDATA[<p>anyone have the same problem as me. i can&#8217;t host or play at novaworld no aw2 or xtreme or bhd</p>
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				<guid isPermaLink="false">354e7f1b2c25961933a577aa93cf12df</guid>
				<title>Walker*&#124;* and CmdrKaBoom are now friends</title>
				<link>https://awmod.com/activity/p/1053/</link>
				<pubDate>Wed, 20 Apr 2022 13:41:12 +0100</pubDate>

				
									<slash:comments>0</slash:comments>
				
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				<guid isPermaLink="false">59c81071a506ee5466b53124e832209c</guid>
				<title>Walker*&#124;*&#039;s profile was updated</title>
				<link>https://awmod.com/activity/p/1048/</link>
				<pubDate>Sun, 27 Mar 2022 01:39:13 +0100</pubDate>

				
									<slash:comments>0</slash:comments>
				
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				<guid isPermaLink="false">3227123519dd7001ebc0fc0c4277c250</guid>
				<title>Walker*&#124;* and Captain are now friends</title>
				<link>https://awmod.com/activity/p/1047/</link>
				<pubDate>Sat, 26 Mar 2022 07:31:36 +0100</pubDate>

				
									<slash:comments>0</slash:comments>
				
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				<guid isPermaLink="false">4dffc14499d2d55a75561c5fc94b0247</guid>
				<title>Walker*&#124;* replied to the topic Hello in the forum INTRODUCE YOURSELF</title>
				<link>https://awmod.com/forums/topic/hello/#post-3843</link>
				<pubDate>Thu, 24 Mar 2022 06:01:29 +0100</pubDate>

									<content:encoded><![CDATA[<p>Im sure there are I&#8217;ve seen them on the servers being played TD and TKOH and DM but im sure there out there.</p>
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				<guid isPermaLink="false">a4e2475d6ed215d4e4503cd9d7da7217</guid>
				<title>Walker*&#124;* replied to the topic AW2 Self-Healing Option in the forum GENERAL AW2 DISCUSSION</title>
				<link>https://awmod.com/forums/topic/aw2-self-healing-option/#post-3816</link>
				<pubDate>Tue, 22 Feb 2022 21:08:27 +0100</pubDate>

									<content:encoded><![CDATA[<p>I know what you mean when you say play alone when the AI are almost 95% accurate. And I so plan on hosting my self soon and would like to know how to make that happen as well.  Im sure someone here will have an answer.</p>
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				<guid isPermaLink="false">42488199f8943f1df356ce3f8ea4d6d0</guid>
				<title>Coopwarriors replied to the topic looking in the forum MAPPING QUESTIONS</title>
				<link>https://awmod.com/forums/topic/looking/#post-3775</link>
				<pubDate>Mon, 31 Jan 2022 13:36:58 +0100</pubDate>

									<content:encoded><![CDATA[<p>Doe you have <strong><a href="http://thethundersquad.com/JOMaps201-300AW2/AW2-FOX-HOLE-2.zip" rel="nofollow ugc">AW2-FOX-HOLE-1</a></strong></p>
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