IndioBlack replied to the topic How do you make vehicles or AI's follow waypoints in NILE in the forum MAPPING QUESTIONS 1 day ago
No need to thank me, bloodhound.
Oh, you didn’t try to thank me.
IndioBlack replied to the topic How do you make vehicles or AI's follow waypoints in NILE in the forum MAPPING QUESTIONS 1 month, 1 week ago
Having done that, go to events, New Event folder, New Event, Conditional – OK.
New Condition: PAST, put in 0 seconds, or how long after game start that you want waypoint-following to begin.
New Action: CATEGORY – shows GENERAL to start with, but get drop-down to show GROUPS in your case.
In lower ACTION pane, select Group to Waypoint.
Now in…[Read more]
IndioBlack replied to the topic How do you make vehicles or AI's follow waypoints in NILE in the forum MAPPING QUESTIONS 1 month, 2 weeks ago
You lay your waypoints on the map.
You go into “Waypoints” Tab
You make NEW FOLDER
Then NEW LIST
On the map, you click on the first waypoint (make sure your pointer is active on the map, by clicking on it in the toolbar).
The first waypoint goes yellow.
Now click on the second waypoint. It goes yellow and you get the joining line.
We are a small LAN group. One of our team came up with a brilliant and simple concept for death match games, and we’ve designed lots of Maps using the feature.
Basically you create an arena of your choice, and put a single green flag in the middle. The object of the game is to seize the flag and be holding it at the end of the game time limit,…[Read more]
IndioBlack started the topic It would be nice to know where the nuke is in Prelude Night Map. in the forum Game ‘Nice-To-Know’s 3 months, 1 week ago
Can anyone tell us where the Nuke is in Prelude Night, please?
We completed the map, killed everybody, (although the frogmen in the ship holds seem to respawn forever), but couldn’t find the nuke and finish the game.