Delta force stooge’s first map


  1. 20 Radios to destroy
  2. Fight your way through the labyrinth
  3. Kill the commander

– Only a few respawners but which ones??
– Respawners only respawn once

– Team play wins


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Categories AW2 COOP
Views 1146

Comments (4)

  • March 1, 2018 at 10:24
    Excellent fun map. Not keen on the respawn guys jumping up behind you after you killed them the first time, though. In fact there was one guy we shot out of a fixed gun, so I quickly jumped onto the seat in case he did come back. A moment later, he did come back and was desperately trying to get into my seat. I took great pleasure in blowing his head off with my shotgun. Always liked the hidden radio idea. I've used them as triggers in my own maps, so I know where to look for them. Funny thing, not everybody shoots the microphone (Radio Component #4). They spray the big stuff and think they've finished. Conversation goes: Them: I got the radios Me: Did you get the microphone? Them: Yes, sure Me: Is the microphone bent? Them: Yes... wait, ah no. Me: Then fecking shoot it. Crawling zombies are wonderful because they're really scary. My team-mate was using the flame thrower on them, but then a zombie would kill him, or he'd get blow-back, and I'd have to run away, because you can't see the damn things while the flames are still burning, and they'd suddenly leap out and rip you apart. We got delayed at one point with the Chemical High Platform Building. We'd go up those damn awkward stairs, get to the other side, chute off, get into the basement and then die from the crossfire of two heavy guns; back to the spawn, up those damn stairs, chute off, die, repeat. There's a great bit where you come to the final island and the Indonesian Assault Boats circle past, backed by armed zodiacs. We enjoyed duck-shooting them for ages. Best part of the mission. The spawn on the island dock was clearly innaccessible from a zodiac, so we had to capture an Assault Boat, drive it at the dock and jump over. We thought the endless stairway went on for a bit too long. My team-mate got half-way up, turned a corner too late and fell off. It was around that point that I realised I was carrying the wrong weapon, but I sure as hell wasn't going back. But at least the opposition up top was negligeable, and it was a lovely view. Thanks for an entertaining map.
  • March 1, 2018 at 11:12
    Hi IndioBlack, is there any possibility to get some of your maps or that you upload them here? Are they for AW2 or TR/ESC, IC4...?
  • March 1, 2018 at 13:23
    I have AW2 maps. They are all designed for small teams of between 4 and 6. I thought you guys tended to go for big teams on the Internet, so our little group is small potatoes. There are a few co-ops and lots of Deathmatches. Yes I could try uploading some. Thanks.
  • March 1, 2018 at 18:05
    I play only with my Wife and/or my Son over LAN - so your maps could be perfect for us 2 / 3 :) Thank you ;)

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